I was reading a TrekCentral article from a year or two ago and, to my surprise, found reference to my own work in the Star Trek Voyager: Elite Force roleplaying community many, many years ago. Looking at the name of the author of the piece, I recognised it immediately. It was one of the most regular players on our three servers of choice and someone who had a leading role in many of the storylines I had either written or was involved in.
Here I was, now in my thirties, suddenly hit with the knowledge that someone I roleplayed with when I was sixteen was not only a contributor to a large digital platform, but still looked back fondly on something I had created what feels like a lifetime ago. I had a lot on my plate at the time and it made me quite emotional. For somebody out there, I was that Captain holding a coffee morning on the bridge of the USS Poseidon. A genuine privilege.
It was such a different time in my life, and in our little corner of the internet. I was a considerably more shy person, still in secondary school at the start of it all, with no idea who I wanted to be. I don’t have much of anything still connected to that space. But to know my early contributions stayed in the memory of at least one of those who were there meant an awful lot to me.
It was also a reminder. No matter how invested you are in a thing at any given moment, one day it could just be someone else’s memory.
A little over a week ago at my time of writing this, after half a decade heavily invested in the FiveM roleplaying community – and ending with my role as Brand Manager of Let’s RP – I decided to walk away.
In truth, it had felt inevitable for some time. But I wish the team and the community nothing but the best. There is nowhere I would rather spend my time in the Grand Theft Auto roleplay space. Unfortunately, for me, one too many figures had forgotten what Let’s RP was all about. It was no longer a place for them to tell stories, create opportunities and develop their characters. It had become their ego-stroking, self-indulgent fantasy where personal grain trumped all.
Too often in recent times had the Let’s RP staff team become the target of misplaced ire from individuals who had forgotten that the server was a community project. Everyone, collaborating and working together to find solutions to problems, create intricate and memorable storylines, empowering each other’s scenes and characters. Instead, they would accuse the team of not doing enough. Not working enough. Not playing enough. Making the wrong decisions because they didn’t benefit them.
The final straw was a player who had already admitted that they would no longer be contributing positively to the community threatening to leave if their character that they didn’t intend to play was not financially compensated for the repossession of a business they had no interest in running any more. While this misguided negotiation tactic was in itself laughable, it was just another notch in the absurdity the FiveM community could kick up.
Despite dealing with the death of a close family member, and the months of legal wrangling and financial concerns that have followed, I choose to believe that I have been able to conduct myself with more dignity than some of the behaviour that I have witnessed from others over the last six months. It was just no longer worth the toll on my own health and wellbeing to think about any more. Not least for an entirely non-profit, voluntary role. That last part seems to go over the heads of entitled individuals who expect every opportunity handed to them on a plate.
I have been tremendously proud of the Let’s RP staff team over the last four years, and you will not find a more hard working lead developer spearheading the project for no recompense. Over the years the team has made decisions to prioritise the safety and integrity of the community over chasing numbers and I stand by every talking point I have laid out before the world since joining the team in 2022. I leave behind some of the best in the business, staff and players alike, and look forward to seeing what each of them do next. I only hope that those who wish to see the project ill move on of their own accord and allow those passionate players that remain the freedom to tell their own stories.

Let’s RP has many incredibly generous players who I will miss sharing scenes with. Your Thongmans, your Napolios, your Flash’s of this world to very unfairly name but three. All of our UwU and Weazel News teams. All of my former Vagos compadres who turned Felix Luna from a character I wanted to delete to my favourite to inhabit (even if I had to give him up anyway due to anonymously submitted feedback that I was a racist). Anyone who enjoyed a game of the completely original music-based trivia quiz Cab-Busters. Lord knows I wish I had the likes of Emma on the team two years ago and any server could hope for twenty Artys.
There will never be enough credit to lay at Thongman’s door in particular for his determination and ability to create opportunities for others, particularly “off-peak.” One of the most creative minds in the business, whose ideas for what cinematic roleplay could and should be surpass any that I could have once conceived. If you are ever lacking inspiration, just listen to the man speak on the subject for five minutes and the magic will come flowing back. Sharing storylines with him over the last five years has been the bedrock of my experience in this community and who knows how far I would have got had I never chased down that first taxi so long ago. Genuinely life-changing events followed and I will be forever grateful.

I am also lucky to have so many years of screenshots, clips, VODs, highlights and other edits to take with me – right back to my first ever Jay Walker stream – along with many more friends and memories that will hopefully last a lifetime. Needless to say that the people I have met along the way are what I will treasure most of all. My one big regret is not giving a proper goodbye to Maisy Murphy, who became my favourite character not long after Danni introduced her back in 2.5. But truly they were all my favourites because I know that her talent and boundless passion would always lead to exceptional moments with my favourite human. I hope that she at least feels some relief that I will no longer have to joke that a video game server is the first thing I think of in the morning and the last thing I think of at night.
Personal relationships within roleplay spaces can be weird. That has never changed. The emotional investment in our characters can be deeply rewarding and exhausting in equal measure. But the threat of mixing emotions in and out of the game is ever-present. It is a problem any roleplay space inevitably has to mediate and I’ve sadly seen first-hand how quickly even flesh-and-blood friendships can be tossed aside in favour of virtual relations with a stranger halfway around the world. In the tumble dryer of these online spaces, it doesn’t take long to work out who is going to dependable and who is going to disappoint you. Those experiences and betrayals of trust are ultimately going to be my biggest low point of the last five years, but not enough to dispel the many good moments. Once you find your people, stick with your people. You never know when you might need them. At the end of the day, I’ve been one of the lucky ones and cutting out toxic influences has never been difficult.
So where does any of this leave me? Hopefully not at the end of my roleplaying career. I still want to create characters and tell stories. Only a few weeks ago did I create my replacement for Felix and put a lot of thought in to their backstory, traits and motivations. A southside port worker, heavily in debt to collectors on his tail. I had custom stream elements created and ready to go. Homeless and living out of his car, Dante‘s desperation would eventually lead him to fall in with the closest street gang to the port and reunite me with my Vagos family.
Please enjoy the starting soon music I picked out, because I was pretty damn happy with how perfectly it fit the vibes.

This was going to be the start of another slow-burn storyline, with a couple of factions lined up to be involved along the way. Having Dante work at the port also leant back in to my favourite past-time of inventing jobs for myself with no supporting mechanics whatsoever. I spent some time “commuting” to and from the Port, mapping our what would be his regular routes, patrol zones and jobs he would carry out over the course of a night shift. I even started hanging out with the regularly spawning NPCs at the docks, making up names and previous conversations they would have had.

This planning was all part of just spending time existing in the world as my character, making sure I had a handle on their routines and place in the city before fully exposing him to emerging circumstances. Long after concluding my Jay Walker series and after the success of the Francisco Fuentes miniseries, I was ready to begin making highlight videos again and put much of my focus in to reconnecting with the Vagos in this new form as it was the part of my RP that always felt undercooked. I’ve never been a useful criminal, but the potential of street gang RP has always greatly excited me.
I long felt Let’s RP was unlucky to not get that third southside faction off the ground since the launch of 3.0. A two-way tussle only gets you so far and a third gang would have blown the doors off the southside. Far more than another OCG. But the Aztecas and Vagos have done a great job making the most of what they had for so long. I am sad I won’t be starting this new story, but my excitement for doing so has at least reminded me that I am still passionate about storytelling.
I don’t want to just pick out a random FiveM server and start again without all my pals. I certainly won’t be promoting another server as long as Let’s RP remains active. I believe my time with Grand Theft Auto V is simply, finally over, and you might say just in time! I’m ready to spend some time with other things. Finish the games I haven’t finished in the last four years. Use my evenings more diversely. Claim victory over Danni on more mini-golf courses. Pick up my beginner Procreate courses and draw more shaky landscapes. Watch the downfall of Blackburn Rovers Football Club in real time. I’ve considered a jaunt back in to RedM but it just wouldn’t be the same. I’m sure that one day, after losing three years of my life to GTA VI, new opportunities will present themselves.

I’ve also taken an important step already by driving numerous hours in to a game I’ve been hearing about called SMITE 2. If you aren’t aware of what SMITE is, it’s a game in which no matter what you do, your teammates will be deeply unhappy with you and use you as leverage to issue an unconditional surrender to the enemy team at a moment’s notice. There’s probably more to it than that, but I’m having a great time regardless. I’m sure it is designed to be played with all forms of communication disabled, so I shouldn’t encounter any problems.
My return to Cities: Skylines II has also been well-documented. I had almost forgotten just how much I love those games. It is an almost meditative process, planning out districts, making terrible mistakes and watching the simulation catch up with the six roundabouts you have just placed on a single street. It’s also just another excuse to make something from the ground up and watch it thrive. It has been a perfect excuse to get much more streaming under my belt after a very stop-start length of time. Even when I don’t have much to say it’s good to just hang out with folks and ignore their pleas not to create a brand new intersection by hand or a neighbourhood comprising of nothing but cul-de-sacs.

Away from gaming, as my work routines return to normal I’m trying my best to stick with my health goals. After spending two weeks with Danni’s new walking pad I am insistent that I need one of my own. But I will still aim to make the most of the light evenings while we have them to get out and about, as well as keeping up my daily workouts. Apart from the problem outlined in my last post (ultrasound confirmed what was expected, nothing more nefarious than that), I have tried to keep myself otherwise in good shape. Though it certainly feels harder. I know that I’m not old, but I’m certainly not sixteen any more either. Smaller knocks that wouldn’t have registered even just a few years ago now seem to take longer to get over. I’m becoming increasingly sensitive to what I eat and drink. I’m somehow becoming a lighter sleeper than I already was.
But after a year of putting so many things in perspective, that’s all quite alright.
I’m going to have to find a reason to open DaVinci Resolve or Photoshop from time to time because it won’t be long before I start getting an itch, but there’s nothing in the pipeline at the moment. I’ve even cancelled some creator-based subscriptions for the first time since I started making FiveM videos. So at least I’ll save a little money (and I definitely didn’t only recently cancel a premium subscription for TrackyServer, two years after the server listing was transferred out of my account). This does remind me that my final FiveM cinematic went out with a perfectly fitting title.
Also rather fittingly, I leave FiveM with absolutely no idea what anybody looking for a roleplay server actually wants or how to market one to them. But god knows I tried to find out. I’m only sorry that my best was not good enough for those who sought quantity over quality.
For all of its flaws and disappointments, the vast majority of experiences in Let’s RP and FiveM have been overwhelmingly positive. I’ve met so many fabulous people. I’ve taken part in so many unbelievable events and storylines. Been part of so many rewarding projects. Too many to count.
I am grateful to everyone who has supported me on this journey. I’ll be continuing to cheer on Let’s RP from the sidelines, so keep sharing your stories. Take those screenshots. Make those clips. Start those streams. Preserve as many memories from these times as you can, because you never know when it’s time for the ride to end.
I don’t know when I will have cause to post here again, dear reader, so thank you for your time. In the meantime, you know where to find me, and at the end of it all I can walk away having found my soulmate and a new extended family. Far from waving the white flag, I think that I can choose to declare victory.
See you out there.
















